Contra Walkthrough (b)

Stage 5: Snow Field

Back to good ol’ side-scrolling run-n-gun action. The wooded cover and white snow make enemies and bullets (and especially grenades) a little tough to see, and there are more of them. When you begin, you’ll come across an “M” power-up before too long (if you want or need it), and then a floating “R” — which you definitely want.

After kind of a big drop, you’ll see an “F” power-up, but don’t even bother…because right after that, you’ll start to see some water and suddenly THREE floating power-ups come at you from behind. One is the rarest of all, but also pretty useless (Flashing Falcon), while the others are a Rapid-fire and a Spread. If you’re uber, try to grab them all. I usually have the Spread already at this point so I mainly go for the Rapid-fire.

One more jump after this area and you’ll see an open area. As you head in, a vehicle that looks like the snowplow of doom comes rolling in. The trick to this is to go far enough into this area to get the screen to stop scrolling, and then turn around and head for the extreme left side. The tank-plow’s bullets will not hit you if you’re in the proper place, but you can hit him.

Keep shooting and it will turn yellow; after you shoot it some more it will turn red and come right at you. Destroy it before it reaches you, and move on. Hope you liked that experience, because (after passing a lone gunman in the grassy knoll) you’ll have to do it all over again.

After the second plow of doom, you’ll go through an area with way too many grenades flying out from the trees. There’s an “L” power-up about halfway through this part, but I never bother to get it unless I have no other choice.

You’ll finally reach another smooth area like the plow-tank screens but with a shed of some sort at the far end. The final boss, a pointy spaceship-thing, will appear in the sky — just shoot up; your shots should destroy anything he throws down at you in one hit (including the mini-bosses that appear if you take too long), and any decent weapon should take him out too, with surprisingly little difficulty.

Stage 6: Energy Zone

As nasty as the snow field was, this level is even worse. Those Windows Screensaver Tubes you see at the top of the screen sometimes blast hot fiery death at you.

After a few advance soldiers, you will find an ” M ” power – up. The next power – up is in the middle of the screen, ” L ” for Laser… or maybe for “Look Out!” because that hot fiery death I told you about is overhead. It looks like you can avoid it just by jumping from the lower platform, but my experience tells me that there is only one way to deal with these hazards without becoming crispy: Fake Out the Flame. That is right, jump but immediately turn around so that you land where you started, and then quickly jump forward again.